Sunday, May 24, 2009
The Usual Suspects
Here is my entry for the next Concept Tuesday art challenge at ArtOrder. The task: to design four characters- Defender, Striker, Controller, and Leader using silhouette only.
In our imaginary game, we have 4 playable races - adopted from the four D&D® "character roles":
Defender - Defenders have the highest defenses in the game and good close-up offense. They are the party's front line conbatants: wherever they are standing, that's where the action is. Defenders have abilities and powers that make it difficult for enemies to move past them or to ignore them in battle.
Striker - Strikers specialize in dealing high amounts of damage to a single target at a time. They have the most concentrated offense of any character in the game. Strikers rely on superior mobility, trickery or magic to move around tough foes and single out the enemy they want to attack.
Controller - Controllers deal with large numbers of enemies at the same time. They favor offense over defense, using powers that deal damage to multiple foes at once, as well as subtler powers that weaken, confuse, or delay their foes.
Leader - Leaders inspire, heal, and aid the other characters. Leaders have good defenses, but their strength lies in powers that protect their companions and target specific foes for the party to concentrate on.